About This Game Mutant Storm progresses over 89 levels of twin-stick shooter mayhem! As you get deeper, you are ever more overcrowded with nasty beasties. This carnival of frenetic fun is showcased in a cutting edge graphics extravaganza.Viewed from well above, you and your enemies can always be seen. Always be killed, and always be laughed at! There is no hiding. No tactics. No planning. No Net.Your enemies created this world and they sure ain’t gonna help you out!You like to play hard? Then the game gets harder. Feel like you're doing well? ... Enjoy it while it lasts! Survive long enough, and you get rewarded with score multipliers, doubling your score. Making your enemies even angrier, and that bit more determined to kill you!Lose a life and watch your multipliers tumble, and the beasties slow down and relax, safe in the knowledge that you are just a big softy really!!After you conquer all 89 levels you’ll be awarded a ‘White Belt’. Progress to win all 8 belts until you possess the much coveted Mutant Storm ‘Black Belt’.Key Features89 LevelsAdventure & Tally gameplay modes7 Difficulty levelsOver 20 unique enemiesPsychedelic 3D visuals and effectsGlobal Online LeaderboardsLocal multiplayerAchievements 7aa9394dea Title: Mutant Storm: ReloadedGenre: Action, IndieDeveloper:PomPom GamesPublisher:PomPom GamesRelease Date: 21 Mar, 2012 Mutant Storm: Reloaded Ativador Download [Password] mutant storm reloaded xbox 360. mutant storm reloaded. mutant storm reloaded pc download This game is really very bad. I should nearly complain for a refund. If you know anybody with this game please make sure they are not mentally or emotionally damaged.. This game is really very bad. I should nearly complain for a refund. If you know anybody with this game please make sure they are not mentally or emotionally damaged.. I remember looking at Mutant Storm when it first came out and being absolutely blown away by how it looked, how things moved in it. It was a genuine and very real inspiration for me thinking "one day, I want to do something like that" and well, I do now.It wasn't just the game, it was that there was this really small team making arcade games at a point where it's generally accepted that the arcade is dead. Well, that's fairly good right?And sure, looks wise even despite a couple of makeovers it looks sort of less inspirational now than it did in the early 2000's and we're in a post Geometry Wars world where everything subscribes to a similar sort of neon-particle explosion sort of thing and I like that, I really really like that but Mutant Storm looks like Mutant Storm and nothing else. It's clearly got Minter-spirations but it's very very "looks like a Pompom game" and that's the kind of thing we can all aspire to. Not necessarily looking like Pompom but making a game that's ours and unmistakably ours too.The gameplay seems, now, rather tame considering. It's not easy but there's a rigidity to the waves and patterns that compared to a lot of what we see now is very much more considered. And that's fine, absolutely fine because it still remains a very good little game of shooting things. And what's a game like this if not about shooting things, right? Right.So yeah, Mutant Storm. A classic and an inspiration to me. Still, after all these years. An essential, no doubt.. Trippy twin-stick shooter from the early XBLA days. Was pretty hot\u2665\u2665\u2665\u2665\u2665\u2665back then, but I guess it's kind of ordinary 7(!) years later. Has an addictive scoring and ranking system, I'm gonna keep this one perma-installed.. --GAMEPLAY--This is a top-down, twin-stick, shooter. You choose from 8 levels of difficulty in the form of different coloured belts then dive into as many 30-second levels as you wish. Adventure mode is a last-as-long-as-you-can romp. First off, the game throws you into a very tight arena-type room with little space for manoeuvre and challenges you to clear it in thirty seconds. You get an ominous siren after 20 seconds to signal that an indestructible nasty will soon arrive. The actual challenge from room to room rises well. One death ends the level (in Tally mode) making that 15 seconds delay to get back into the game seem VERY long. --PRESENTATION & DESIGN--Progress is displayed by showing which of the 89 rooms have been cleared and with which coloured belt. The game takes you to this screen every time you finish a room which is a great, at-a-glance progress system. The sound is ambient and tunnel-like. When entering a room you get that echoey industrial sound which adds a suitable edge to the game's atmosphere. Explosions and the deaths of enemies is satisfying especially those that require a number of hits to be dispatched. Rooms are lit with a Tron inspired neon-lighting theme.--CONCLUSION--Like most twin-stick shooters this is not a game you'd normally play for long stretches. However, for a fifteen or twenty minute blast it's a great pick-up-and-play game. There is a bit of back and forth screen hopping when changing difficulty but no biggie. 5\/5For the full review of this and other games please check out or follow my curator page at:Parsons' Garden. Trippy twin-stick shooter from the early XBLA days. Was pretty hot\u2665\u2665\u2665\u2665\u2665\u2665back then, but I guess it's kind of ordinary 7(!) years later. Has an addictive scoring and ranking system, I'm gonna keep this one perma-installed.. This had a game breaking graphical crash about 30 minutes into playing, it was totally unplayable in this state and it never self corrected(even the title\/menu screen was messed up). I've racked up over one hundred hours on the Xbox 360 version of this and it never crashed in any way ever.The nature of this game and it's design mean any significant instability is thoroughly ruinous, the score multiplier system and belt progression rely heavily on not dying at all. Perfect play really is key in this game, as such even if the crash was not permanent(until a shutdown and restart) it would still be game breaking...This was and always will be one of my favourite twin stick games of all time but not in this unstable state... I'm absolutely gutted! Refund request pending....My System(for ref) : Win 7 64 Home Premium, i7-4790k 4GHz, MSI NVidia GTX970, 16GB RAM. Played this since i was a teenager. Fantastic game! Really great with a local-co-op player as well. I love how the camera works too!. A really great Robotron clone!
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